Console specialists

Gaming Console Repair software that keeps every job moving

Console repair is volume trade. HDMI ports, thermal paste, drives and drift-fixed controllers come through in numbers, often with a parent waiting and a teenager who wants it back for the weekend. The Quick Repairs is built for that pace — quick intake, clear pricing and a queue anyone at the counter can read.

  • Free demo, no card required
  • Set up in a day
  • Works on any device

Gaming Console Repair point of sale, end to end

Console and controller repairs move fast. Every minute spent typing up tickets or hunting for parts cuts into your day. TheQuickRepairs gives you a streamlined point-of-sale screen built for gaming repairs. Create a ticket in seconds: scan the console’s serial, pick the fault from a dropdown, and assign the technician. Parts are linked directly to each ticket, so you know exactly what’s in stock before you open the case.

Inventory stays accurate without manual counts. When a PlayStation HDMI port or Xbox disc drive is used on a repair, the system deducts it from stock and flags low quantities. Barcode labels print straight from the ticket, so parts don’t get mixed up between jobs. Reports show which consoles and components are most common, helping you order the right spares before they run out.

The daily friction

What slows gaming console repair shops down

The problems that cost you hours every week — and how one system removes them.

  • High volume, low margin

    Speed is the whole business model. Preset repair types with fixed prices mean a ticket takes seconds, not minutes.

  • Board-level work needs its own bench

    HDMI IC replacement is a different skill from a thermal clean. Route jobs to the technician who can actually do them.

  • Controller drift comes back

    Repeat faults need visible history. When the same controller returns, the previous ticket and its warranty are one search away.

  • Trade-ins and used stock

    Shops taking consoles in part-exchange need those units in inventory with a cost and a sale price, not on a sticky note.

How it works

From counter to collection

How a gaming console repair job flows through The Quick Repairs.

  1. Quick counter intake

    Select console, select fault, take the customer's number. Fixed-price jobs quote themselves.

  2. Triage the queue

    Cleans and drive swaps go to general bench, board-level faults to micro-soldering.

  3. Fit parts from stock

    HDMI ports, drives, fans and thermal compound decrement as they're used, with low-stock alerts before you run dry.

  4. Test under load

    Run the console properly before sign-off and record the result on the ticket.

  5. Notify and check out

    An automatic message brings the customer in; checkout takes the balance and starts the warranty clock.

Coverage

Built around the work you actually do

Every device type and repair job you handle, tracked with the right detail.

Equipment you service

  • PlayStation 4 and PlayStation 5
  • Xbox One and Xbox Series X|S
  • Nintendo Switch and Switch OLED
  • Retro and legacy consoles
  • Controllers and peripherals
  • Handheld gaming PCs

Jobs that come through the door

  • HDMI port replacement
  • Thermal paste and fan cleaning
  • Disc drive repair and replacement
  • Controller stick drift repair
  • Power supply replacement
  • Board-level and IC repair
  • Storage upgrades
  • Liquid damage cleaning
Everything included

One system, every part of the shop

Questions

Frequently asked questions

Can I set fixed prices for common console repairs?

Yes. Standard jobs like an HDMI port or a thermal clean can be preset so the price fills in automatically at intake.

How do I see whether a returning console is still in warranty?

Search the customer or device and the previous ticket appears with the warranty period on the parts you fitted.

Can I sell accessories and used consoles through the same till?

The POS handles retail sales alongside repairs, so controllers, cables and traded-in consoles all check out on one system.

Does it work with more than one repair bench?

Tickets are assigned to technicians, so each bench sees its own workload and you can see who's overloaded.

How do I add a new console repair ticket?

On the point-of-sale screen, scan the console’s serial number or enter it manually. Select the fault from a predefined list or type a custom note. Assign the job to a technician, then save. The ticket number prints automatically if you have a label printer connected.

Can I track which parts are used on each repair?

Yes. When you add a part to a ticket, the system records it and updates your inventory. You can see which components were used on past repairs by opening the ticket history or running a parts usage report.

What happens if I run low on a common part?

The system flags parts when stock drops below a threshold you set. You can generate a purchase order directly from the low-stock alert or run a report to see all items that need reordering.

Do I need to manually update inventory after a repair?

No. Once a part is added to a ticket and the repair is marked complete, the system deducts it from inventory automatically. This keeps your stock levels accurate without extra data entry.

Can I see which consoles and faults come in most often?

Yes. The reporting module shows trends for console models, common faults, and frequently used parts. You can filter by date range to spot patterns and adjust your stock orders accordingly.

How do I print a parts label for a repair?

When you add a part to a ticket, select the print option. The system generates a label with the part name, ticket number, and barcode, which you can attach to the console or component for tracking.

Ready to run your gaming console repair business better?

See The Quick Repairs on your own workflow. A short demo, no obligation.

Book a free demo